ARVORE IMMERSIVE EXPERIENCES - 2026

GAME DESIGN / LEVEL DESIGN

An interdisciplinary team responsible for the initial creation and development of new game ideas, as well as the first prototypes and documentation of initial pitches and prototypes.


RESPONSIBLE FOR

. Game Concepts, Pitchs and Gameplay Prototypes;

. Concept Planning and Level Structure;

. Architectural Concepts and Projects;

. Prototyping and Iterating Game Mechanics;

. Level Configuration in the Game Engine;

. Collaboration with the Art and Programming Team;

. Integration of Narrative and Interactive Elements;

. Playtesting, Analysis and Adjustments;

. Documentation and Reports;


TOOLS USED